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In the X field, put in half the length, or the width of your image, in this case it being 1024.
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Go to Layer > Transform > Offset and click.
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If you were to export that into a texture for your planet, it would work, but would probably have a horrible looking seam as you are about to see. Now, using the smudge tool, blend all the various patches together. Don't sweat if it's not seamless, we'll worry about that later. Switch the brush to Acrylic 01 and cover most of the texture in variations of the base color. In this tutorial I'm using a blue theme color, but the method works for a lot of other colors. It can be pretty much anything, but I would recommend staying away from purple/pink colors due to it being unrealistic, but it's your texture! Next, choose a color to fill the page with after you have created it. In this tutorial, I will be demonstrating a smaller rocky planet. Use a 2*1 texture, which comes in 1024-512, 2048-1024, and 4096-2048 sizes, you can continue going up if you want, but I would recommend 2048-1024 textures for rocky planets and 4096-2048 for gas giants. The Dimensions are VERY IMPORTANT if you want the texture to work. GIMP is a free plugin you can download that is my platform of choice for texturing, and it's what I will be using in this tutorial:įirstly, after you've opened up GIMP, click File > New, and create a new page.
Make tiny planet gimp how to#
To all new budding planet modders, and perhaps older ones, this is a tutorial on how to create a decent looking texture for a rocky planet.
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