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Astellia nexon
Astellia nexon













astellia nexon
  1. #Astellia nexon Patch
  2. #Astellia nexon free

We can only assume Barunson is expecting a huge influx of players on Steam – what was the reason for not launching on Steam earlier? Our playerbase is holding steady now that it has stabilized following launch, we are excited to move towards Steam as that opens the game to many new players, we plan to combine the influx of Steam Players with the new content line-up in order to begin the 2020 growth of Astellia. Are your metrics showing this perception becoming a problem? How are people taking to the new legendary dungeons you just patched in? We reviewed our options for this with the Valve Team and there is no solution that will handle this well for Astellia.Ĭan you talk about the playerbase size? We’ve seen reports on Reddit about the difficulty of finding players to accomplish certain tasks – like the 64-person guild battles on deck for the future. Unfortunately no, accounts made via the Official Website cannot be migrated to Steam, and Steam Accounts cannot be migrated to standard accounts. Will it be possible for players to port their existing accounts to Steam accounts? While we do not want to give out specific dates we can say this: What kind of timeframe can we expect for those chunks of content, and how far down the road does the team have content mapped out?

#Astellia nexon Patch

In the Steam announcement, you gave not just a look at the January patch but a hint of content coming later in the year, from new dungeons to the Astel gear system. The price point on Steam will match the official website.

#Astellia nexon free

We do have free to play weekends occasionally to allow more people to try out the game, but those are special events only. Is that accurate, or will the price and packages or anything else about the current business model be changing for the launch in any way?īarunson: Astellia is still definitely a buy-to-play game, and that holds true for steam.

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MassivelyOP: We’ve seen some reports that Astellia Online will be fully free-to-play on Steam. Ahead of the opening, we chatted with Barunson about the state of the game and its plans on the new platform. Barunson then reaffirmed its commitment to the western version, in a move that sounded, well, exactly like what Neowiz did with Bless Online, only Astellia has a second chance in the form of its Steam launch. When it formally launched last fall, our writer found it to be a “solidly average MMO” – “refreshing and pleasant despite its shortcomings.” But hype for the game soon fell off – it was a bit of a messy autumn, you’ll recall – and then we learned the Korean version of the game would be sunsetting. Astellia Online was big news throughout 2019, as Barunson sought to bring the South Korean MMORPG westward but with careful attention paid to so-called western sensibilities, like disdain for pay-to-win and gender-locking.















Astellia nexon